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Money To Burn: Living Like Tomorrow You’ll Die
If you have played Warhammer Fantasy Roleplay 4e, then you might be familiar with the term Money to Burn. For those that are not, let me explain. In WFRP4e there are downtime actions you can take in a week. In that chapter there is a section regarding the character’s hard earn treasure which is controversial…
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Enhancing Solo Play: Treasure & Experience
Playing a game, solo, can be a great experience. It is no replacement to playing with a group or within a club, but it can be rewarding and can give the player an in-depth understanding of the system. Though not all aspects of play translate directly to Solo Play, as they sometimes require a Referee…
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Lair of the Lich Presents: Castles & Crusades House Rules
I am, in all honesty, a stickler for the rules. I try to play any game I run, as RAW as humanly possible. This does not mean that I run the game perfectly. I forget rules, interpret them incorrectly; it happens. However if I make a mistake one session, I correct it by the next…
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Linear Adventures in the Big Picture
In the TTRPG scene, the word railroading has become a buzz word, specifically for Game Masters to talk down Game Masters or players who have no experience in running games use to talk down Game Masters. Additionally, the word linear also has mixed connotations in the gaming sphere, often viewed negatively, however always approached at…
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Cyberpunk RED: How I Design Heist
Our Blackmoor campaign came to a hiatus. The heroes defeated the evil wizard and magic was messed up because of an eldritch horror, the usual. The grand majority of that campaign involved two styles of adventure: The Dungeoncrawl and the Pointcrawl, along with Hexcrawling and Five Room Dungeons. These styles of play, and the genre…
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Mass Combat for Old School D&D and OSR Games
As I write mock modules for my own amusement (I should really just post my notes here, maybe someone will find them useful) and specially for higher level games with a focus for wilderness exploration, I notice more and more that I want to include mass battles. Perhaps not armies clashing, although the idea sounds…
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The Lich’s Musings: CR and Encounters for 5e.
I like to plan ahead. If I feel that my campaign is near its end or ran its course, ill speak with my friends at the table; tossing around the idea of a new campaign. We’ve recently been taking a few breaks from our current Advance OSE game, not because I’ve grown tired of the…









